About

Biography & Practice

Artist Statement

My practice begins with the instability between natural and artificial life. I work with live data, sensors, robotics, and machine perception to create images, data sculptures, and public environments that behave like living organisms.

The works give form to systems that are difficult to see directly: ecological rhythm, atmospheric change, machine interpretation, collective movement, and the emotional charge of presence.

Biography

Ronen Tanchum is a contemporary artist working across public installation, moving image, data sculpture, physical generative objects, and interactive environments. His practice treats technology as a living material: responsive, unstable, and able to surface structure in ecology, behavior, and shared presence.

He founded Phenomena Labs, the studio through which many of his large-scale public artworks are produced, engineered, installed, documented, and maintained.

His projects have been presented at the World Economic Forum, TAMA, Samsung Space Germany, Times Square NYC, Art Blocks, Feral File, Design Museum Holon, Art Basel Miami, Expo 2020 Dubai, Galerie Met Berlin, and Artblocks Marfa. He is a World Economic Forum Cultural Leader and a member of the OpenAI Alpha Artist Program.

Games & Films

Visual effects artist and supervisor on major Hollywood films and interactive media, including Deadpool, Transformers: Age of Extinction, The Amazing Spider-Man 2, The Walk, Alice In Wonderland, The Great Gatsby, Call of Duty, and more.

Awards / Nominations

  • Grammy Award nomination, Best Music Video, 67th Grammy Awards (2025)
  • Academy Award nomination, Best Visual Effects, The Walk (2016)
  • Visual Effects Society Technical Award, The Walk (2016)
  • D&AD Awards, Best Branded Content, The Future Of Music (2016)

Selected Exhibitions